Hi! I’m a graduate game designer who’s focused on telling stories that center humanity amidst horror. As a designer, I’m used to writing documentation and connecting loose threads. I’m especially interested in level and environmental design, as well as narrative design and gameplay/system balancing. I’m the most familiar with Unity, but I’m also experienced with Unreal Engines 4 and 5.

Some of my favorite games include Outer Wilds, Prey, Slime Rancher, the Legend of Zelda: Windwaker, and Rain World. Outside of video games, I’m passionate about creating things with my hands– writing, painting, sculpting, a little bit of everything.

Unity, Unreal Engine 4, Unreal Engine 5, Bitsy, Twine, Ink, Maya, Blender, Mixamo, Google Suite, Microsoft Office, Visual Studio, Adobe Creative Cloud, GIMP, FireAlpaca, Clip Studio Paint, Discord, Zoom, Microsoft Teams, Figma, Miro, Canva, Trello